Die Hard Trilogy

Die Hard Trilogy

Fox Interactive decided to go barefoot through glass to pull off the impossible release - 3 different game genres on 1 Disc.

Jewel Case Release Jewel Case Release

Genre:
Action / Racing / Light Gun
CDs: 1
(?? Megs)
Players:
1 Player
ESRB: Mature
Animated Violence
Animated Blood & Gore
Publisher:
Fox Interactive
Retail Barcode:
0 8616 20055-3 4
Memory:
1 Block
Developer:
Probe
Sony ID:
SLUS-00119
Accessories:
Light Gun, Mouse
Released:
September 17, 1996
PSRM:
001400

You’re at the center of three totally different, thrill-packed adventures. Every adventure you choose delivers amazing depth, palm sweating realism and fully-rendered detail over thirty incredible levels.

  • Die Hard – Full screen 3-D action as you fight to rescue innocent hostages in a skyscraper wired to explode.
  • Die Hard 2: Die Harder – Arcade shooting at its fastest and finest as you eliminate terrorists at Dulles airport.
  • Die Hard with a Vengeance – Heart-accelerating, driving adventure as you race through New York City to find hidden bombs!

 

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Variants

Greatest Hits Release - Fox Version with White SLUS Text. Uknown Difference to Black Text Version. Greatest Hits Release – Fox Version with White SLUS Text. Unknown Difference to Black Text Version.
Greatest Hits Release - Black SLUS Text Version Greatest Hits Release – Black SLUS Text Version
Greatest Hits Release - Ubi Soft Re-Re-Release Greatest Hits Release – Ubi Soft Re-Re-Release

Trivia

  • Die Hard 2, the Light Gun game on the disc, is one of the only games of its era where you get to literally destroy everything. Shoot out tiles? Yes. Shoot pop cans out of a soda machine? Yes. Then shoot the cans? Yes. The list goes on. While it looks highly dated now, In 1996, it was madness.
  • The game has some impressive small details, like if you shoot a civilian that’s already on fire you gain a ‘Mercy’ shot bonus.
  • Thought not listed, the game is compatible with the Mouse AND the Justifier Light Gun.
  • If you rotate the game choice menu, you can hear various quotes from the game.
  • In what can only be classified a drunk night in the programming den, there’s an amusing option in the Screen to try and quit. If you follow the alternate, clearly not normal choice, you get made fun of.