Genre: Adventure |
CDs: 1 |
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Publisher: Konami |
Released: October 2, 1997 |
Developer: Konami |
UPC: 0 83717 17003 7 |
Sony ID: SLUS-00067 |
PSRM: 000690 |
Players: 1 Player |
Memory: 1 Block |
Accessories: None |
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ESRB: Teen – Animated Violence, Animated Blood & Gore |
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Box Copy:
The legacy of evil returns…
“Mind-blowing 32 bit special effects. This is Konami at their best!” – EGM Nov. ’96 “Castlevania is a blast!… The soundtrack resounds with synthesized and orchestrated music.” – GAMEPRO May ’97 “A huge game…If you think you’ve seen it all, you haven’t.” – GAMEFAN Apr. ’97 |
Variants
Misprints
- There are no known misprints.
Review
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The Good
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The Bad
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Final Score: NA – No Review
Summary Text
Screenshots
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Videos
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Trivia
- Castlevania’s PSRM number of 00690 is insanely low for its release window. The games released around it all average in the 007500 to 007600 range.
- The GHA release was a reprint for Blockbuster, which also included Metal Gear Solid GH and Silent Hill GH.
- With this being the first Castlevania to take on the ‘Metroid-like’ approach to gameplay with an ever expanding world locked behind item acquirement, the genre was forever changed to ‘MetroidVania”.
- Re-released to Xbox 360 and PS3.
- Japan’s Sega Saturn saw a port with some extra content but woefully under optimized visuals.
- While the game has a possible 100% finish rate, you can sneak it up to 100.6% accessing hidden caverns after the fact.
- There are 4 different endings.
- For those folks who never played the Import Castlevania: Rondo of Blood on the Turbo Duo nor the USA port of it to the PSP, the opening stage with Richter is the literal end stage of the older game – SOTN picks up where Rondo left off.