Review
Summary – Not a Review
Note: Revolution X is an arcade light gun game that did not have light gun support in the home versions.
After the success of T2: The Arcade, Midway sat back and wondered what else they could do to keep raking in the arcade cash flow, and came up with a rather oddball idea: Throw players into a world where censorship is king, the band AeroSmith are the hostages, and your only weapons are deadly music CDs and various machine guns. Confused? Welcome to the world of Revolution X.
All bizarre story elements aside, the game was really popular in the arcades, thanks to the real AeroSmith music and Midway for tossing damn near thousands of New Order Nation (NON) bad guys at the player to shoot down. The catch here is that in the arcade, you have to do this with a Light gun. At home on the PlayStation, you used….a controller.
With this lackluster new interface and rather poor icon speed the game becomes a weird chore to play. You feel like you can’t keep up with the characters because the icon is always dragging itself no matter how much you press the D-Pad over.
It also doesn’t help that some where in the conversion process Probe forgot to maximize the game for PlayStation’s graphics chip, which results in every character becoming a big pixel fest, sometimes so bad you can’t quite tell what it is they’re supposed to be. Video footage of the band members talking to you are no better, as even the Sega CD had better video clips than this.
In the end, we have a slapped-together conversion of a once amusing and somewhat fun arcade game. It’s worth a play-through just to see the amount of enemies they through at you, but past that, thisRevolution has long been crushed.
The Good
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The Bad
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Final Score: NA – No Review
Summary Text