Apocalypse

Apocalypse Retail Release

Jewel Case Release

 

Genre: Shooter CDs: 1
Publisher: Activision Released: November 18, 1998
Developer: Neversoft UPC: 0 47875 55960 8
Sony ID: SLUS-00373 PSRM: 011870
Players: 1 Player Memory: 1 Block
Accessories: Analog, Vibration
ESRB: Teen  Animated Blood & Gore, Animated Violence, Mild Language
Box Copy:

The end of the world is near.  You’re Bruce, starring as Trey Kincaid, nano-physicist and sole defender of the world. It’s up to you to defeat the Four Horsemen before it’s happy trails to us all…

It’s Raw Action
Take control of Bruce Willis, one of the greatest action stars of all time, motion-captured and cyberscanned for the most intense hard-core action ever. Killer cinematics unveil a doomsday plot.

Destroy It All
Explore multi-level war factories, prisons, sewers, and more.  Level everything to the ground in 360° battle-anywhere environments that echo with explosive sound effects.

Lock And Load
Brave the dismal future against up to 20 on-screen enemies.  Good thing you can don multiple weapons at once like rip lasers, flame-throwers, semi-automatics, and homing missiles.

 


Variants

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Misprints

  • There are no known misprints.

 

Review

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The Good

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The Bad

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Final Score: NA – No Review

Summary Text

 

 

 

Screenshots

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Videos

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Trivia

  • The game went through a somewhat long development hell – originally Bruce was supposed to be a sidekick, and then the game got reprogrammed into him being the main character. The development time can be seen in the SLUS number. Games released around the same time are in the late 600 to 700s, while Apocalypse is 373. It took a while to get here.
  • Bruce Willis appears as himself in this game, but his likeness and voice were not used for the games based on his Die Hard movies.
  • Graphic designer pet-peeve: half the text on the back of the case is too small to read.
  • In one cinema, Trey crawls up through a sewer system into a woman’s populated shower room. As the women scatter (only visible from the knees down), Trey looks around and admires, “Nice polygons.”

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