If you’re not glued to the sports stations with Tino Martinez’s crazy RBI run or already set your VCRs to record Ellen’s big ‘coming out’ moment, Sony’s ‘2nd Party’ developer house Psygnosis has two new games that are fairly interesting in their takes.
First up is Rush Hour, a racing game with a super high camera angle, giving it a Micro Machines vibe from back in the NES and Super NES days. Of all the goofy things to mention about it, it’s actually compatible with the giant Analog Flight stick controller, just like Burning Road was.
Their other release is very, very unique and somewhat hard to describe. In Sentient, you’re stuck on a space station that is losing its orbit. You must make morality choices (do you save yourself? Everyone?), by literally forming sentences from word sets and waiting for the NPC’s response. These conversations will guide how the game plays out, and it even randomizes certain story elements so that you have a different experience each play through. It’s a bit rough in the visuals, but the act of actually having to figure out what to say intrigues me.
I don’t know though, the thought of morality choices, variant sub-plots, and dialogue wheels doesn’t sound that exciting to me.
While I try and figure out these games, tomorrow brings a fresh set of new experiences, including another anime visual style. Will wonders never cease.