Revolution X

Flat Cardboard Long Box Release

Genre: Light Gun Game CDs: 1
Publisher: Acclaim Released: January 4, 1996
Developer: Probe (Midway) UPC: 0 21481 21020 7
Sony ID: SLUS-00012 PSRM: 000080
Players: 1 to 2 Players Memory: None
Accessories: None
ESRB: Mature Animated Violence, Animated Blood, Suggestive Themes
Box Copy:

Shoot’em Up Action Straight From the #1 Arcade Mega-Hit!

Here’s the deal… The New Order Nation – a powerful, corrupt alliance is crushing today’s youth and destroying all things fun. It’s a gruesome regime, under the iron rule of Headmistress Helga, a vicious vamp whose obvious attractions are fatal.

Suddenly, America’s premier rock band, Aerosmith, is abducted by NON forces.  Now it’s up to you to stop the destruction… and Music is the Weapon!

 

 

 


Variants

  • There are no known variants.

 

 

Misprints

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Review

Summary – Not a Review

Note: Revolution X is an arcade light gun game that did not have light gun support in the home versions.

After the success of T2: The Arcade, Midway sat back and wondered what else they could do to keep raking in the arcade cash flow, and came up with a rather oddball idea:  Throw players into a world where censorship is king, the band AeroSmith are the hostages, and your only weapons are deadly music CDs and various machine guns. Confused? Welcome to the world of Revolution X.

All bizarre story elements aside, the game was really popular in the arcades, thanks to the real AeroSmith music and Midway for tossing damn near thousands of New Order Nation (NON) bad guys at the player to shoot down. The catch here is that in the arcade, you have to do this with a Light gun. At home on the PlayStation, you used….a controller.

With this lackluster new interface and rather poor icon speed the game becomes a weird chore to play. You feel like you can’t keep up with the characters because the icon is always dragging itself no matter how much you press the D-Pad over.

It also doesn’t help that some where in the conversion process Probe forgot to maximize the game for PlayStation’s graphics chip, which results in every character becoming a big pixel fest, sometimes so bad you can’t quite tell what it is they’re supposed to be. Video footage of the band members talking to you are no better, as even the Sega CD had better video clips than this.

In the end, we have a slapped-together conversion of a once amusing and somewhat fun arcade game. It’s worth a play-through just to see the amount of enemies they through at you, but past that, thisRevolution has long been crushed.

 

The Good

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The Bad

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Final Score: NA – No Review

Summary Text

 

 

Screenshots

  • There are no screenshots for this game yet.

 

Videos

  • There are currently no videos for this game.

 

Trivia

  • All 5 band members appear as themselves in the game
  • The home version was available on PlayStation, Saturn, Genesis, and Super Nintendo.
  • The arcade had a 3 player mode, and a 2 Player conversion kit for the older T2 Arcade game cabinets. The home version is based on the 2 player kits.
  • Sal DavitaKerri Hoskins, and Anthony Marquez of Mortal Kombat character fame, play the roles of every bad guy and bystander.
  • Four of Aerosmith’s songs made it into the game: Eat the Rich, Sweet Emotion, Toys in the Attic, and Walk this Way.

 

 


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